I’m kicking around the Defold engine from King.com. So far it’s feature set is pretty sweet. You get a cross platform editor that you can use and collaborate with others online – git based – and outputs to all major platforms, including mobile. I’m not a big fan of Lua, but hey, I understand why […]
Continue ReadingKicking things off again
Renewal. Refresh. Restore. Those are the words I’m holding on to lately, and with those words I’m going through all the worlds I’ve lived in the past and I’m paring things down to the essentials. One of the things I’ve come to consider “essential” is a presence on the web and that has fallen by […]
Continue ReadingCreating a game with RPG Maker MV – day one
I’ve decided to try to create a simple game with the new RPG Maker MV. If I’ve made the investment in creating this tool, I should at least spend the time to get to know how to use it, before working on creating extensions for it. Tonight I started watching the tutorials from RPGdon, and […]
Continue ReadingPhaserJS is now LazerJS!
If you do any HTML5 game development, you know about Phaser. This excellent game library has been renamed for its version 3 and is now called Lazer. You can find out more about the name change on the Google group. Lazer promises to be the best iteration yet with support for ECMAScript 2015 , greater […]
Continue ReadingKeep up with JavaScript by visiting echojs.com
If you keep up with the day to day developments in the web world, you probably already know about this site, but if not echojs.com is a good site to bookmark and follow. You’ll soon discover the trends that are emerging on the web today.
Continue ReadingGet motivated by joining OneGameAMonth
November seems to be a time of new beginnings for me. I’m starting a new job, I managed to get some time off, and I’m restarting this blog. One worthy goal that every game developer should strive for comes from a site called OneGameAMonth. Sign up, set your goals, get coding!
Continue ReadingThe Second Post
Here it is in all it’s glory. The elusive, the mysterious second post. If you have followed me to any extent you know that this post is a rarity. I am struggling now to find the voice I want to have for this blog. Do I talk about technical issues? Game Design? What I had […]
Continue ReadingNovember 1st. First day of the rest of your life
Blogging is hard. Web development is hard. Building games is hard. Storytelling is also really hard. All of those hard things I’m taking on this year and laying a new foundation. Reinventing yourself can be a long and amazing voyage of discovery. I’m starting a voyage today. The next challenge: writing two blog posts in […]
Continue Readingtesting 123
testing
Continue ReadingStarting a “real” game development process today.
I’ve been kicking around creating a “real” game for a long time. Today marks the day when I get “serious” and dedicated at least 30 mins a day to building this thing. I’ll be documenting my progress here.
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